![]() (the alternative to a great big pile of melted plastic) Nota Bene: Please note that none of my objects have been optimized for printing, nor have they been tested (as I don't have a 3d printer) You may need to edit the object to permit the printing process to be smoother. Name your object something you'll remember, and make sure that its being saved as a wave front obj. When you feel this has been accomplished press the " export" button. You want to reduce this to the lowest number possible with your object still looking impeccable. The bottom-left corner of the screen tells you how many triangles are being used to define your object. First open the sword you want print in sculptris. Okay we've created our weapon, but what fun is it unless you get to swing it around? No worries, there are ways you can print this masterpiece. Nota bene: In case if you didn't catch that we will be using the " Crease" tool for patterns on the handle. Use these two tools to get the shape (grab) and design (crease) you desire. " Crease" makes a small indent where the orange circles is. The two tools you should use on the handle are the " grab" and the "crease" tools. The handle is the part that really defines your sword. Use the " flatten" tool on the blade a couple of times. Next use the " smooth" tool to fix any weird formations, and edges. It will stretch, and scale depending on how you drag. Nota Bene: Just remember play-doh and you'll be fine :)Ĭlick on the sword an drag it upwards. instead of grabbing and dragging part of the object you will grab, you will move the whole object.) This makes it so instead of editing one part of the object you edit it as a whole. Press the "G" key to switch to editing objects globally. It is the one directly above " grab." Again once an orange veil covers the button it means its selected. Well literally squashed (technical terms here). Nota bene: Once Again: look at my first picture in this step as a guide for tools! You now have a very nice base of your very dangerous masterpiece! Then work with a smaller brush size to finish those edges. Continue dragging parts of the sphere by the edges until a very rough sword shape is completed. The part of the sphere you "grabbed" should move with the cursor. Ok now with the " grab" tool still selected click a part of your sphere and then drag it towards a border of your sword. ![]() Generally, orange in Sculptris means you are selecting something. This portrays the area your tool will be affecting. That was all nice, but now let's move on to creating our sword. We are going to leave this option on so that our sword will be symmetrical ( surprised?) This shows that two sides will be symmetrical. Your sphere currently also has a faint grey line on it. Its a solution to get used to, and it saves countless hours. Each tool also has a hotkey! Hovering of each tool will display that hotkey, and pressing that hotkey will switch to the tool. Nota Bene: Need quicker access to your tool settings? Sculptris has a hot-key system to let you access those settings without even moving your mouse! Simply press "space" when you want to edit your tool settings. For most tools these include: size, strength, and detail, all of which are fairly self-explanatory. There are several options to influence the affect your brush. Also, pay very close attention to the top of the window. We will be creating the base of are sword by using the " grab tool" The tools are displayed by the upper-left of the screen, (Look at my pictures above) Hovering over each tool for an extended time will display the tool name, and a hotkey (more on this in the Nota Bene). Ok Get ready we will be covering a lot this step. Most times you don't actually need an image to work off of! If you can't find an image, or you don't think you need it that's okay, just go to the next step. Congrats! Your on your way! Alternatively: Don't worry if it looks squished right now. Find your folder and select your image! You should see it appear behind the sphere. Look Something happened! :) Ignore the other buttons for now, and click on "options" (If you can't locate it look at my picture) Then click on "background". This will improve efficiency and organization in the future! ![]() Nota Bene: Make a folder specifically for images to import inside sculptris. Save the picture to a file you'll remember. This will give you a black and white image-That's undoubtedly easier to work with. For ease of use, I usually search "sword clip art". If its your first time modeling in sculptris make sure its not too elaborate, however it should still look decent. First, you need to discover a picture of a sword on Google images.
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